Resume

Patrick

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Prague, Czech Republic

Virtuos

Software Engineering Intern

Built two Unreal Engine 5 gameplay prototypes while rapidly learning Blueprints, C++, debugging, and Agile development workflows.

Unreal Engine 5 C++ Blueprints Gameplay Systems

San Francisco, CA

Handshake AI Fellowship

AI Trainer & Independent Research Contributor

Improved LLM evaluation quality by creating and reviewing prompts, reasoning traces, verification tasks, and evidence-based model assessments.

LLM Evaluation Prompt Quality Error Analysis Verification

Eugene, Oregon

Pipeworks Studio

Engineering Intern

Contributing to Unity and C# development for a live multiplayer game through feature implementation, debugging, and production maintenance.

Unity C# Live Game Maintenance Game Development
Patrick Liu resume